veritati mods / the collector of 2685564 mottos (
falsitates) wrote in
veritati2021-07-16 01:45 pm
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mid-july event [tdm + fourth wall].
JULY 16 ~ 31
The fireworks and festivities are over. It's now the middle of July. Outside, it's dreadfully dark as the sun hides behind the clouds. Cold air fills the atmosphere and the sudden change of temperature may signify the start of something ominous. Along with the cold air and strange sensation, there's a white flakey substance lightly falling from the sky. It looks like snow from a glance, but upon further inspection, it's salt.
The city streets are quiet. Those who once inhabited the city of Vitae are no longer to be found anywhere. For seven full days, the citizens and authorities will be suspiciously missing. In their place are something new.
The city streets are quiet. Those who once inhabited the city of Vitae are no longer to be found anywhere. For seven full days, the citizens and authorities will be suspiciously missing. In their place are something new.
NEW ARRIVALS
- In the distance, disfigured creature with a shadowlike body and golden eyes stands.
It doesn't appear to be particularly fast or powerful, but as soon as it detects anyone nearby, it will begin hunting and pursuing. More and more appear as you run away, breaking through windows and jumping off rooftops. Heading towards the edges of the city only brings out a more powerful wave of monsters. These larger shadows, who are equipped with a variety of spells, fire a barrage of magical bullets at you, leaving you exhausted and weak.
None of them make any attempt to communicate, and they don't seem to understand what you're saying. They attack without regard for who they are attacking and reach out with their long arms. They wrap themselves around you, holding on tighter and tighter until you start to feel weaker and weaker, your energy draining away as time goes on. Taking them out only seems to increase their numbers and force, but they can be killed in the same way that any other living being can die. With enough strength and persistence behind your attacks, they will fall, but before they vanish, red blood oozes from their bodies.
Those with the ability to sense supernatural presences and entities can feel human souls lingering within the monsters.
SURVIVAL
- There's no one left except for you, other holders of the app, and these monsters. Without anyone to run the city, things begin to quickly shut down.
The first thing to go out is the electricity. Then there's the running water. In a city the size of Vitae, there is plenty of food and supplies, but it won't last forever. The monsters appear to recognize the value of food, that it is necessary for survival, and they go after it. They destroy perishables and lurk in grocery stores, waiting for anyone desperate enough to come by.
The sun never does come back. The clouds continue to block it out, and the rain of salt never stops. It gets too cold to bear, and no explanation is given to newcomers to the app as to what is going on. They simply appear out of nowhere and are left to their own devices. They may enlist the assistance of current app users, but that depends on whether or not they are even capable of assisting themselves.
Everyone (including the newcomers) has been strapped with a watch since waking up in this hell. The voting results have been released and they appear to directly correspond to it. They're visible in the app, showcasing who picked what and who. The number represents the number of betrayals you've experienced. If you've been chosen twice to be betrayed, the number will appear as two. It appears as zero if you haven't been betrayed at all.
Those who have been fortunate enough to receive allies or no betrayals enjoy freedom and knowledge. Every hour, the display briefly transforms into a map, outlining the surrounding area and the exact locations of the monsters. It's useful for avoiding confrontations and sneaking into places, but for those who have been betrayed, they enjoy no such benefits.
The screen changes to read 'punishment time' at random intervals. It's at these times when you receive painful electric shocks. The higher the number, the more excruciating it is. There is simply no rhyme or reason as to when it will happen. They appear at the worst of times and last for indefinite periods.
There is no way of knowing when this hell will end. The app is unusually quiet, and no one can respond to your inquiries. So, what are your options? If you decide to travel, you will only find a clue to the end of your misery.
Past the forest and the shrine, there's a castle.
THE CASTLE
- At the front of the castle, there are two marble statues. In addition to this, there appears to be a magical seal preventing entry through the front door. The seal can be broken by finding the stone key hidden behind one of the statues. It's not too difficult to spot with the naked eye.
When you go through the door the first thing you'll see is a long corridor. It's decorated with foliage and beautiful flowers. But wait. When you go to the end of the hallway it just loops you right back to the start. That can't be right. The only way to escape from this place is to speak with the doves chilling right next to the fountain.
"To whom does the true form show itself? I ask: Why did humans disappear from the world? You must answer."
Answering the question will grant you access to the next room.
There's a large ballroom that gives off a strange feeling as soon as you enter. There are Shades here too but they only seem interested in dancing. The sound of a waltz might reach your ears. When you look outside the window you'll see an unfamiliar city. It doesn't look like Vitae or America. In fact, it might seem like a city from an entirely different world with how all the buildings lack colour. Off to the side, there's a spiral staircase.
Going down that route will take you to a massive library. There's a ton of books that cover any topic you can think of. The older books have writing in them but contain illegible runic scriptures. Killing all the enemies in this room will open the door. They're tougher than the monsters outside of the castle.
A strange figure stands within sight.
william james moriarty | moriarty the patriot | ou
ii. network
iii. castle
iv. wildcard
network
Yes, I'm here. Kujo Tenn, no combat experience but I have supplies with me that you may found useful. Where are you located?
no subject
First aid?
[ hm. concerning. ]
William James Moriarty. As for where I am...
[ uhhhhh. give him a moment. ]
It looks vaguely like what you would consider a general store. Forgive me, I haven't quite gotten my bearings with this place.
[ the supermarket. he means the supermarket. ]
no subject
He is hiding in the teahouse and he does remember passing by something that looked vaguely like a grocery store? ]
I have gauze, medical tape, and ointment. I think I know where you might be, Moriarty-san. I'll be there shortly.
[ And by "shortly" he means, like. Fifteen minutes, because he is trying to be as stealthy as he can be but the monsters are too clever for this shit.
Sure enough, Tenn will make his entrance known by barging into the supermarket, making a mad dash for his life as the monster chasing him kicks the door down and chases after Tenn.
He has no idea if this is where William actually is, but. He's currently trying to toss assorted goods at this thing in hopes that it might knock it out somehow. He is also trying to find some hardware to equip himself with. Are you here, William...! ]
no subject
but yes, william is here, even if it takes a moment for him to join the fray, observing from where he is behind one of the shelves that he's using as some sort of cover, just in case the monster decides to veer away from where it's chasing tenn and come after him instead.
(tenn seems to be doing.... relatively okay, though, if he's trying to toss assorted goos at this thing, but even william knows that it isn't really going to last for long.)
so he's going to try and get tenn's attention while tenn is still making a mad dash, and throw in his own distraction by way of a broken shelf suddenly crashing completely to the floor, and capitalise on that sudden loud noise and more debris to yell: ]
Over here!
[ hopefully it's enough for tenn to take the cue to sort of try and lead the monster towards william for an ambush or some sort, because the crowded aisles of the supermarket unfortunately aren't the best terrain for making distance. ]
no subject
Even if his best is...not very good.
On the bright side though, he hears someone call to him, and they're gesturing him in that direction. Tenn hesitates for a split second before he takes them for their word, and he runs towards the other person, barely making out their features in the darkness. ]